Question: Java to UML Class Diagram Convert this Java code to a UML class diagram. This Java code is meant to represent a player character in


Java to UML Class Diagram Convert this Java code to a UML class diagram. This Java code is meant to represent a player character in a video game where you can use the jump button and directional pad to move the character around. If the player character gets a power up like a flying carpet they might get the 'FlyingPowerupSuit' that enables their jumps to help them fly. Draw a well-designed UML class diagram to represent this information. Provide the basic abstractions, attributes, methods, relationships, multiplicities, and navigabilities as appropriate. "..." and "// ..." means much code is omitted. Static variables can be underlined to indicate they are static. class PlayerCharacter \{ private Powerupsuit myBehaviour; // delegate jump button movement public void jump() \& myBehaviour. jump (this) ; \} // delegate direction pad movement public void direction(Direction d) \{ myBehaviour.direction (this, d) ; \} public void move(Direction d) \& // \} // Is the player on the ground? public boolean onground() \{ // \} \} public class Direction \{ // constant represents UP
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