Question: Maze: Write a GENERALIZED method of solving mazes. This means a strategy to solve ANY maze with a valid, feasible solution, not just this maze.

Maze: Write a GENERALIZED method of solving mazes. This means a strategy to solve ANY maze with a valid, feasible solution, not just this maze. Use it to solve the maze world. Think about strategies for maze-solving that you remember from being a kid, and see if you can implement them in Karel.
Midpoint. Have Karel drop a beeper at the midpoint of the bottom row of ANY world (other than the maze world). For even-width boards, the beeper can be on either midpoint square.
Generalized checkerboard: Write a version of the checkerboard program that works on any size world. This function will create an alternating checkerboard pattern, exactly like a chessboard. I will test it on worlds you don't have access to...
Your program cannot crash or error.
Each of these tasks will be worth 10 points.
Here is a list of the Karel commands that DO NOT work:
For-loops do not work. You CAN use repeat(integer value) instead.
beepersInBag()
noBeepersInBag()
facingNorth()
notFacingNorth()
facingEast()
notFacingEast()
facingSouth()
notFacingSouth()
facingWest()
notFacingWest()
paintCorner(color);
random()
random(p)
You cannot declare integers. Everything else in the Reference works.
REMINDER: Karel must terminate 'gracefully,', i.e., Karel has to stop and cannot error or run infinitely.

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