Question: Objective: Multiplayer Mode project is to create a Python - based version of the classic game, focusing on enhancing programming skills like loops, conditionals, and
Objective:
Multiplayer Mode project is to create a Pythonbased version of the classic game, focusing on enhancing programming skills like loops, conditionals, and user interaction. In this turnbased game, two players alternate turns, choosing to either roll a die to accumulate points or hold to save their score, aiming to reach a target score first. The game involves risk management, as rolling a results in losing all points for that turn. This project helps learners understand game logic, manage the game state, handle user input, and incorporate randomness through simulated dice rolls. Players make realtime decisions, reinforcing strategic thinking and riskreward balance. By implementing turn progression and score tracking, learners apply key Python concepts such as functions, loops, and conditionals in an engaging, competitive environment. This project not only builds foundational programming skills but also makes the learning process interactive and fun, fostering creativity and problemsolving.
Specifications:
The game is played with two players.
Each player takes turns.
For each turn, the player can choose to roll the die or hold.
A turn ends when the player rolls a or chooses to hold.
If the player rolls a all points are lost for that turn.
If the player chooses to hold, all points for that turn are added to the total.
If the player enters an invalid character, the roll or hold prompt is displayed and the player can make another entry.
When the first player reaches target score eg points wins the game, and the number of turns is displayed.
Twoplayer mode: Alternating turns between Player and Player
Customizable target score: Players can decide on the winning score at the beginning of the game.
Realtime score updates: The game shows the current score after every roll and at the end of each turn.
Input validation: Ensures players make valid choices between rolling and holding.
Endofgame announcement: The game declares a winner once the target score is reached.
Here is a sample output:
Welcome to the Multiplayer Pig Dice Game!
Game Rules:
The first player to reach the target score wins.
Each player takes turns to either roll or hold.
If you roll a you lose all points for that turn.
You can hold to save your points for the turn.
Enter the target score to win the game eg:
TURN
Player s Turn:
Roll or hold? rh: r
Die:
Current score this turn:
Roll or hold? rh: r
Die:
Oops! You rolled a No points this turn.
TURN
Player s Turn:
Roll or hold? rh: r
Die:
Current score this turn:
Roll or hold? rh: r
Die:
Oops! You rolled a No points this turn.
TURN
Player s Turn:
Roll or hold? rh: r
Die:
Current score this turn:
Roll or hold? rh: r
Die:
Current score this turn:
Roll or hold? rh: r
Die:
Current score this turn:
Roll or hold? rh: r
Die:
Oops! You rolled a No points this turn.
TURN
Player s Turn:
Roll or hold? rh: r
Die:
Current score this turn:
Roll or hold? rh: r
Die:
Current score this turn:
Roll or hold? rh: r
Die:
Current score this turn:
Roll or hold? rh: r
Die:
Current score this turn:
Roll or hold? rh: r
Die:
Current score this turn:
Roll or hold? rh: h
You held with points.
Total score:
Congratulations! Player wins with a score of
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