Question: Objective: Write a program that allows the user to play a Choose Your Own Adventure game. In this game the user will be prompted with

Ohjeet We a propen to allow the user to play a "Chow Your Own Aventor peme. In this game the user will be prompted with making decisions, which will then let them to different paths wat after retten. Hei There must be at findings To 13 of the leading the most bereittent decisions the player has to make There be a temple Numelech Suricom Acom | Th ha 4 part of acting and day they just have to be in the Be crew . Dhewe offee Example Dia Welcome to the land of Donkeydware!" Will you go to the inn, look for trouble, or talk to the shady looking out standing near the entrance? Enter "inn", "trouble", or "elt". INN You enter the musty inn, and approach the inn keeper. "Aye you looking to rent a room? Yes or No?", she raps. The cheap rooms are filled up, but if you do me a favor, then I'11 let you have a nice suit. Inter yes or no. "There's this dragon ya ... He atole all my pickles. I want him to pay! Go make him payt You venture out and find the pickle piltering dragon. The dragon will give you the pickles if you guess the number it is thinking between 1 and 10. Enter that number Yes Yes 5 That was not the number I thought of". END The dragon roasts you alive and you are consumed with the rest of the stolen pickles. THE
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