Question: package homework; import algs13.Queue; /** * Complete the 5 methods marked ToDo * You must not change the declaration of any method. */ /** *
package homework;
import algs13.Queue;
/** * Complete the 5 methods marked ToDo * You must not change the declaration of any method. */
/** * The LinkedListST class represents an (unordered) symbol table of * generic key-value pairs. It supports put, get, and delete methods (already implemented) */ public class LinkedListST
// a helper linked list data type private class Node { private Key key; private Value val; private Node next;
public Node(Key key, Value val, Node next) { this.key = key; this.val = val; this.next = next; } }
/** * Initializes an empty symbol table. */ public LinkedListST() { first = null; }
/** * Returns the value associated with the given key in this symbol table. */ public Value get(Key key) { if (key == null) throw new NullPointerException("argument to get() is null"); for (Node x = first; x != null; x = x.next) { if (key.equals(x.key)) return x.val; } return null; }
/** * Inserts the specified key-value pair into the symbol table, overwriting the old * value with the new value if the symbol table already contains the specified key. * Deletes the specified key (and its associated value) from this symbol table * if the specified value is null. */ public void put(Key key, Value val) { if (key == null) throw new NullPointerException("first argument to put() is null"); if (val == null) { delete(key); return; }
for (Node x = first; x != null; x = x.next) { if (key.equals(x.key)) { x.val = val; return; } } first = new Node(key, val, first); }
/** * Removes the specified key and its associated value from this symbol table * (if the key is in this symbol table). */ public void delete(Key key) { if (key == null) throw new NullPointerException("argument to delete() is null"); first = delete(first, key); }
// delete key in linked list beginning at Node x // warning: function call stack too large if table is large private Node delete(Node x, Key key) { if (x == null) return null; if (key.equals(x.key)) { return x.next; } x.next = delete(x.next, key); return x; }
/** * size returns the number of key-value pairs in the symbol table. * it returns 0 if the symbol table is empty. */ public int size () { int N = 0; for(Node temp = first; temp != null; temp = temp.next) { N++; } return N; } /** * secondMaxKey returns the second maximum key in the symbol table. * it returns null if the symbol table is empty or if it has only one key. * See if you can write it with only one loop */ public Key secondMaxKey () { return null; // ToDo 2 fix this }
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