Question: Part 1 ) : In a car manufacturing system, different types of cars ( SUV , Sedan, and SportsCar ) are produced with various parts

Part 1) : In a car manufacturing system, different types of cars (SUV, Sedan, and SportsCar) are produced with various parts (like Engine and Tires). The system should allow you to produce different combinations of cars and their parts depending on the market (e.g., EconomyMarket, LuxuryMarket). Use the Abstract Factory pattern to design this. Task: Draw a UML diagram for an Abstract Factory implementation that allows the creation of different car types (SUV, Sedan, SportsCar) and their respective parts (Engine, Tires) for different market segments (economy and luxury).
Part 2) In a mobile game, you have various types of characters like Warrior, Mage, and Archer. Each type of character can be created through a factory method that returns an object of the respective type. Implement this character creation using the Factory design pattern. Task: Draw a UML diagram to implement the Factory pattern for character creation, where CharacterFactory creates Warrior, Mage, and Archer.

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