Question: part a and b Beginning inventory, purchases, and sales data for portable game players are as follows: The business maintains a perpetual inventory system, costing


Beginning inventory, purchases, and sales data for portable game players are as follows: The business maintains a perpetual inventory system, costing by the last-in, first-out method. Determine the cost of merchandise sold for each sale and the inventory balance after each sale, presenting the Aata in the form illustrated in Exhibit 4. Under LIFO, if units are in inventory at two different costs, enter the units with the HIGHER unit cost first in the Cost of Merchandise Sold Unit Cost column and LOWER unit cost first in the Inventory Unit Cost column. Perpetual Inventory Account LIFO Method Portable Game Players Cost of Cost of Merchandise Merchandise QuantityPurchasesPurchasesQuantitySoldDatePurchasedSoldSostCostInventoryInventoryInventory Apr. 1 Apr. 10 Apr. 15 Apr. 20 Apr. 24 Apr. 30 Apr. 30 Balance Inventory Turnover and Days' Sales in Inventory Financial statement data for years ending December 31 for Amsterdam Company follow: b. Determine the days' sales in inventory for 20Y4 and 20y3. Assume 365 days a year. Round interim calculations and final answers to one decimal place. c. Does the change in the inventory turnover and the days' sales in inventory from 203 to 20Y4 indicate a favorable or an unfavorable trend
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