Question: Part I Oculus Button Input(VR using unity) 1. Create a script attached to anywhere in your menu scene to capture input from an Oculus button.(c#)
Part I Oculus Button Input(VR using unity)
1. Create a script attached to anywhere in your menu scene to capture input from an Oculus button.(c#)
2. Choose any button on the touch controller to assign as a click button this will be the button used to click menu buttons when they are pointed at.
3. Test your button input by adding a debug.log statement in your script that activates when you press the assigned button.( using the ovrcamerarig).
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