Question: Player: The attack method returns a double value that is a result of the following calculation: strength * dexterity + ( intelligence / 2 )

Player: The attack method returns a double value that is a result of the following
calculation: strength * dexterity +(intelligence /2). The defend method returns a double
that is the result of the following calculation: strength * dexterity +(strength /2)
Archer: The shootArrow method accepts no parameters but instead calls the attack method is
then multiplied by the rangedDamage and the result is returned as a double.
Barbarian: The shieldBash method accepts no parameters but instead calls the attack method is
then multiplied by the shieldDamage and the result is returned as a double.
Rogue: The backstab method accepts no parameters but instead calls the attack method is then
multiplied by the stabStrength and the result is returned as a double.
Warlock: The arcaneFire method accepts no parameters but instead calls the attack method is
then multiplied by the magicDamage and the result is returned as a double.
 Player: The attack method returns a double value that is a

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