Question: Please answer question 2 only The Gambler's Ituin Problem The Gambler's Ruin Problem Page 478 of the book highlights a game played between two characters:
The Gambler's Ituin Problem The Gambler's Ruin Problem Page 478 of the book highlights a game played between two characters: Player "H and Player T. Each character begins with a certain amount of markers (or tokens) and they play by flipping a coin. Whenever one of them loses a round", they give one marker to their opponent. Player Player If a heads is flipped, then Player H wins a marker from Player T. For a tails, Player T wins a marker from Player H. The game is over once somebody is out of markers. Game setup: For the game we'll be talking about in thie example, the rules are: There are 3 total markers (so one player will have more markers than the other) . . Once somebody is out of mar kers, the gaine is over .Each coin flip, the loser gives one of their markers to the other player. (One gains, one loses) Game states: Before we start modeling the game with a matrix, let's map out all the game states. We won't worry about what is the beginning state, and each coin flip, one person gains a marker and one person loses a marker. There are four possible states in the game: State # H's markers T's markers
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