Question: Please explain or give an idea on how to go about this problem with a step-by-step outline Introduction Problem Statement: An electronic guess the number

Please explain or give an idea on how to go about this problem with a step-by-step outline

Please explain or give an idea on how to go aboutPlease explain or give an idea on how to go about

Introduction Problem Statement: An electronic guess the number game consists of a keypad for entering number and LED(s) for producing variety of visual signals. The goal of guess the number game is the secret number. First, Player1 will key-in the secret number. Then, Player2 will need to discover this secret number via five attempts only. For this project, you are required to design a controller circuit for electronic guess the number game. The circuit should have the following, but not limited to: 1. Player1 keys in single digit decimal number as secret number. The secret number is then stored into memory. 2. Player2 makes the first guess. 3. If the number that was guessed by Player2 is the same as secret number, 7-segment display reveals the secret number and green LED lights up which indicates Player2 has won and game is over 4. Else if the number guessed by Player2 is incorrect, yellow LED lights up which indicates the guessed number is bigger than secret number, or violet LED lights up which indicates the guessed number is smaller than secret number. The system will halt for one minute after each failed guess attempt. After one minute, the Player2 is allowed to try again for a maximum attempt of five times. After five attempts, if Player2 has not discovered the secret number, Player2 loses the game in which 7-segment display reveals the secret number and red LED lights up. 5. It allows user to perform a secret number reset. Instructions: 1. Use Quartus II and Modelsim-Altera to code a design and run the simulation. 2. Verify the functionality of the circuit for each of the following case: (a) If the number that was guessed by Player2 is the same secret number, 7-segment display reveals the secret number and green LED lights up which indicates Player2 has won and game is over. (b) If the number guessed by Player2 is incorrect, yellow LED lights up which indicates the guessed number is bigger than secret number. (c) If the number guessed by Player2 is incorrect violet LED lights up which indicates the guessed number is smaller than secret number. (d) System halts for one minute after each failed guess attempt. (e) After five attempts, if Player2 has not discovered the secret number, Player2 loses the game in which 7-segment display reveals the secret number and red LED lights up. (f) Secret number reset feature. [It is advised to design each circuit block independently. You can create a symbol file for each circuit block. After all blocks have been designed, you can then include all the individual designs into a new project, which will be your main design.] 3. In the design, you can use any 74XX components that are available in the Quartus library

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