Question: please help me as soon as possible Reminder Always start by using pseudocode to develop the detailed step-by-step process. Once you are satisfied with your

please help me as soon as possible

please help me as soon as possible Reminder Always start by using

Reminder Always start by using pseudocode to develop the detailed step-by-step process. Once you are satisfied with your pseudocode solution, develop a flowchart. Workshop Details Two students challenge each other to a basketball shootout. They agree to limit the number of attempts to 3 throws each. The game will be constructed in two sessions where the first student will make all 3 attempts followed by the second student. The student who makes the most baskets (gets the ball in the hoop) will be declared the winner. In the case of a tie, the game will be repeated until a winner can be determined. The loser of the shootout will have to give the winner "X" times free coffee's (or tea's). The X number will be determined by how many baskets are successfully made by the winning player

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