Question: Please help me with any relatively user friendly coding platform Part B: (Coding) Reproduce the Figures associated with Examples 3 and 7 from Lecture 1

 Please help me with any relatively user friendly coding platform PartB: (Coding) Reproduce the Figures associated with Examples 3 and 7 fromLecture 1 in any cod- ing/plotting software of convenience. Label the figures,axes, and add figure legends. Example 3 [Linear Programming] minx1,22 = Solvethe following minimization problem: f= - 2x1 22 + gx2 54 0

Please help me with any relatively user friendly coding platform

Part B: (Coding) Reproduce the Figures associated with Examples 3 and 7 from Lecture 1 in any cod- ing/plotting software of convenience. Label the figures, axes, and add figure legends. Example 3 [Linear Programming] minx1,22 = Solve the following minimization problem: f= - 2x1 22 + gx2 54 0 Example 3 (cont.) An example of linear programming 3 2.5 x1=3/2 2 x1+x2=2 1.5 1 x1+(8/3)2=4 Feasiable region 0.5 Minimizer (1.5,0.5) 0 0.5 1 2 2.5 1.5 x1 3 Figure 1: Illustration of the feasible region for Example 3 Example 7 = Consider the following minimization problem: minx,y f(x, y) = (x a)2 + (y b)2 (x 8)2 + (y 9) X + y 2

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