Question: Please help! This is in MASM Assembly including the Irvine library Create the game of hangman. You must display the rules of the game and
Please help!
This is in MASM Assembly including the Irvine library
Create the game of hangman.
You must display the rules of the game and then the Main Menu. The user should have time to read the
rules prior to the main menu being displayed.
You do not need to draw the gallows on the screen. No points will be awarded if you do
Your game must include the words given at the end of this assignment as well as of your own.
You must show the letters picked.
Users get guesses to the word and letter guesses. These are separate and word guesses dont count
towards letters guess and vice versa. You must give the user the option to guess a word or a letter.
After each guess whether word or letter you must tell them how many of each guess is left.
If the user runs out of all guesses and doesnt guess the word, you will inform them that they lost and
display the correct word.
If the user guesses the word either by word guesses or by letter guesses they win and you must tell
them they win.
The game display is a series of underscores and spaces along with the word length.
letters
As each letter is guessed, fill in the appropriate blank.
EX:
R letters
Specifications:
Style counts and will be graded
Procedures do one basic thing
You must use procprotoinvoke for ALL nonirvine functions.
All argumentsparameters will be passed by the invoke statements.
Error checking at all levels of the game.
Use of string primitives Scan.
Extra Credit
Read words from a file.
display letters guessed
add a menu option to show scores. When selected this will show the number of games played, won,
lost
create a two person game
Step by Step Solution
There are 3 Steps involved in it
1 Expert Approved Answer
Step: 1 Unlock
Question Has Been Solved by an Expert!
Get step-by-step solutions from verified subject matter experts
Step: 2 Unlock
Step: 3 Unlock
