Question: please write verilog code for the project Hugo Create a Hugo game on the BASYS 2 FPGA Board and the game is as follows: -

please write verilog code for the project Hugo please write verilog code for the project Hugo Create a Hugo game

Create a Hugo game on the BASYS 2 FPGA Board and the game is as follows: - Monkeys will appear randomly in holes all of a sudden. one monkey, two monkeys or even three monkeys can come out of the holes at the same time. - The order of monkey appearance is random. - Monkeys do not appear for a long time. They only show themselves for a short time. Then they hide themselves in the holes. - The more monkeys are hit, the higher the player's score. - If the player hits the wrong hole, they lose points. - The player's score should be displayed. For Implementation: - Use 4 consecutive LEDs representing holes on your FPGA Board. - When the LEDs are ON, the monkeys appear. - Use the buttons to hit the monkeys. Each button must be assigned to a specific LED. - Use the 7-Segment screen for the scoreboard. Moreover: - Add difficulty level to your game, i.e. monkey skin is longer in the first level. The monkey appearance time decreases as the difficulty level increases. - Set the monkey appearance time to random, i.e. monkeys can appear shorter or taller. - Enter a game cheat password using binary keys. A private session is started by activating the password and x2 or x3 points are obtained when hitting the monkeys. However, this private session should be of limited duration

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