Question: PROBLEM 1 [ 3 0 points ] A [ 2 0 pt ] . Use information gain to build a decision tree that predicts the

PROBLEM 1[30 points]
A [20pt]. Use information gain to build a decision tree that predicts the value of the target feature PLAY based on the values of other input
features such as ACE, TEN, and FIRST_MOVE. Please use the training data provided below and shows the steps of your calculations.
Suppose that a tree is considered not optimal if there is another tree that achieves the same classification error on the training data but has
smaller depth.
B [5pt]. Is the tree found in the example above optimal? Explain why or why not.
C [5pt]. If it is not optimal, draw the optimal tree as well. You can draw it by hand on a piece of paper, L,
Note that: if the link is not publicly accessible, the TA will not be able to load it and grade this part of your submission.
ANSWER:
PROBLEM points]
Express the concept PLAY=Hit learned by all the trees found in PROBLEM 1 in terms of logical if-then rules.
PROBLEM 1 [ 3 0 points ] A [ 2 0 pt ] . Use

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