Question: PROBLEM 1 [ 3 0 points ] A [ 2 0 pt ] . Use information gain to build a decision tree that predicts the
PROBLEM points
A pt Use information gain to build a decision tree that predicts the value of the target feature PLAY based on the values of other input
features such as ACE, TEN, and FIRSTMOVE. Please use the training data provided below and shows the steps of your calculations.
Suppose that a tree is considered not optimal if there is another tree that achieves the same classification error on the training data but has
smaller depth.
B pt Is the tree found in the example above optimal? Explain why or why not.
C pt If it is not optimal, draw the optimal tree as well. You can draw it by hand on a piece of paper,
Note that: if the link is not publicly accessible, the TA will not be able to load it and grade this part of your submission.
ANSWER:
PROBLEM points
Express the concept PLAYHit learned by all the trees found in PROBLEM in terms of logical ifthen rules.
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