Question: Problem 1: Geometry Point First implement the class Point.java, using double instead of int as the type for the x and y coordinates. You may

Problem 1: Geometry Point First implement the class Point.java, using double instead of int as the type for the x and y coordinates. You may use the code in the Introduction for the first two constructors, and the getters and setters. In addition, implement a "copy constructor" that will initialize a new Point as a duplicate of another point. Point - X: double get/ set -y: double get/set>> + Point + Point(double, double) + Point(Point) + distance(Point): double + distanceFromOrigin(): double Also add two additional methods, distance and distanceFromOrigin. The first takes calculates the distance from the Point to another Point passed in as an argument. The second calculates the Point's distance from the origin, (0,0). Both return the distance as a double
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