Question: QUESTION 1 : ( 2 0 MARKS ) Define what is meant by a Graphical User Interface ( GUI ) . Describe the purpose of
QUESTION : MARKS
Define what is meant by a Graphical User Interface GUI Describe the purpose of
Java's AWT Abstract Window Toolkit and Swing frameworks in the context of GUI
development. Marks
Identify and explain three essential components of Java Swing that are used to create
graphical user interfaces. Marks
Using an example, demonstrate how event handling is carried out in a Swing
application. Include a stepbystep explanation for creating and managing a button
click event with an ActionListener. Marks
Contrast the eventhandling approaches used by AWT and Swing, and highlight two
benefits of using Swing for eventdriven programming. Marks
Outline the process of creating a basic Swing application that allows a user to input
data through a text field, then displays that input on a label when a button is clicked.
Marks
please answer each question individually
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