Question: Question 10 (1 point) In the Netflix case study, Adrian Cockroft points out four things required to turn Netflix from a manufacturing company into a

Question 10 (1 point)

In the Netflix case study, Adrian Cockroft points out four things required to turn Netflix from a manufacturing company into a web-centric large-scale business. What are these four important aspects (select all that applies)

Select 4 correct answer(s)

Question 10 options:

Large team and clear defined roles Culture of innovation Data and analytics Well-defined requirements Decentralized decisions Agile and self-service deploy

Question 11 (1 point)

How does Menlo Innovations promote a collaborative work environment?

Question 11 options:

Encouraging siloed work and independent decision-making Pair programming and open workspace setup Discouraging communication with clients and stakeholders Rigid hierarchy and top-down decision-making

Question 12 (1 point)

What's the highest priority of an Agile Team ?

Question 12 options:

Maximize the work not done Satisfy the customer by delivering valuable software early and often Welcoming changing requirements, even late in development Using iteration to effectively plan the project

Question 13 (1 point)

Waterfall was never intended to be linear in its design, with at least one iteration going back from verification to implementation to design

Question 13 options:

True False

Question 14 (1 point)

What is the Menlo Way?

Question 14 options:

A software development framework A traditional management style A set of principles for workplace culture and collaboration A marketing strategy for agile organizations

Question 15 (1 point)

Origins of Lean that pushed for continuous improvement and appreciation of workers began with Deming's quality theory

Question 15 options:

True False

Question 16 (1 point)

Complexity is more a way of thinking about the world than a new way of working with mathematical models

Question 16 options:

True False

Question 17 (1 point)

Being agile and adaptive means that the entire project communitymanagers, development teams, project leaders, etc.must have some idea of where they are going, and also a mindset that adjustments to that plan (adaptation) are normal.

Question 17 options:

True False

Question 18 (1 point)

A person charged with delivering project results, and focuses on stakeholders external to the project and release issues more than iteration issues is called

Question 18 options:

Project Leader Product Leader Product Specialist Lead Engineer

Question 19 (1 point)

Features for a software product (the ability to check a customer's credit rating) or an airplane (a comfortable seat for the passenger) are very different, but they both focus on delivering value to the customer.

Question 19 options:

True False

Question 20 (1 point)

Only key business stakeholders and product managers must understand the purpose of an agile release plan

Question 20 options:

True False

Question 21 (1 point)

Which Agile PM Model phase replaced the common Intitiate phase in traditional Waterfall projects

Question 21 options:

Speculate Explore Envison Adapt

Question 22 (1 point)

A potentially wide range of individuals who can be in charge of participant organizations; may have budget or technical decision-making authority or influence over the project outcomes

Question 22 options:

Development Team Project Team Management Product Team

Question 23 (1 point)

Story points help the team focus on relative size of each story

Question 23 options:

True False

Question 24 (1 point)

What dictionary definition of "speculate" is more relevant to describe a second phase in Agile Project Delivery Model?

Question 24 options:

- to meditate on or ponder a subject, reflect. - to review something idly or casually and often inconclusively. -to assume a business risk in hope of gain. -to conjecture something based on incomplete facts or information

Question 25 (1 point)

Multi-level planning of (project) release doesn't helps address a critical dilemma: the conflicting needs for predictability and flexibility.

Question 25 options:

True False

Question 26 (1 point)

How are user stories commonly written

Question 26 options:

As a <persona>, I want to <action>, so that <benefit> As a <role>, I want to <action>, so that <benefit> None of the above As a <resource>, I want to <goal>, so that <rationale>

Question 27 (1 point)

Order the steps that will help you create a Story Map

Question 27 options:

12345678 Break the activities into tasks 12345678Test you story map for the gaps. 12345678 Define iterations or releases 12345678Prioritize the different tasks 12345678Define your vision12345678 Keep the story map updated12345678 Build your backbone 12345678 Identify and group activities

Question 28 (1 point)

Which of the following is the BEST tool for determining the root cause of a problem?

Question 28 options:

Fishbone diagrams Personas Short subjects Velocity

Question 29 (1 point)

Burndown charts are used for all of the following except

Question 29 options:

Whether or not the team will deliver everything they committed to in a given sprint Helping the team understand how many points have been delivered in a given sprint Helping the team understand how many points are left to be delivered before the end of a sprint How many points each team member delivered

Question 30 (1 point)

What practice is NOT common for Envision phase

Question 30 options:

Project objectives and Constrains Creating a Product Backlog Product Vision Process and Practice tailoring

Question 31 (1 point)

What is true about wave (or a milestone) plan ( select all that apply)

Question 31 options:

A wave plan spans several iterations For software projects a typical length of a wave is three months, unless synchronization requirements dictate another length. Waves are usually planned at the story level and down to tasks Waves are often used as major synchronization and integration points

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