Question: Question 13 1 pts Given the following function prototype: void Hero::AttackEnemy(Enemy target): And the following objects declared in main(): Hero mainCharacter: Enemy badGuy: How would

 Question 13 1 pts Given the following function prototype: void Hero::AttackEnemy(Enemy
target): And the following objects declared in main(): Hero mainCharacter: Enemy badGuy:
How would you call the function correctly? mainCharacter.AttackEnemy("badGuy): mainCharacter.AttackEnemyl->badGuy): mainCharacter->AttackEnemyl&badGuy): mainCharacter AttackEnemyl&badGuy)
What is the output of the following code? void Foo(int& y) 1

Question 13 1 pts Given the following function prototype: void Hero::AttackEnemy(Enemy target): And the following objects declared in main(): Hero mainCharacter: Enemy badGuy: How would you call the function correctly? mainCharacter.AttackEnemy("badGuy): mainCharacter.AttackEnemyl->badGuy): mainCharacter->AttackEnemyl&badGuy): mainCharacter AttackEnemyl&badGuy) What is the output of the following code? void Foo(int& y) 1 y = 10; } void Function(int& x) { Foo(); x + 2; } int main() { int value - 5; Function(value); cout

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