Question: Question 2 (15 pts): Consider the following tree for a two player, zero-sum perfect information game. The root corresponds to a MAX node and the

Question 2 (15 pts): Consider the following tree for a two player, zero-sum perfect information game. The root corresponds to a MAX node and the values of evaluation heuristic are given at the leaves. Assume that the leaf nodes are to be evaluated in left-to-right order. MAX A MIN B D MAX E H L M N o P R s T V W X Y 2 3 8 5 7 6 0 1 5 2 8 10 2. a. (7 pts) Write the minimax values of each node in the above tree (draw the tree on your sheet and write your answers on the tree) and indicate the best move at the root. b. (8 pts) State the leaf nodes which are not examined when Alpha-Beta pruning is performed
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