Question: Question 3 When accessing shared data in a multithreaded environment, you do not need to synchronize access to avoid errors or corrupted data. True False

Question 3

When accessing shared data in a multithreaded environment, you do not need to synchronize access to avoid errors or corrupted data.

True
False

Question 6

In Playland example project (WPF Images/Example Set 2.zip), there is:

myImage.Source = myBitmapImage;

myImage.Source property is System.Windows.Media.ImageSource type. ImageSource class is an abstract class, and abstract class cannot be instantiated. So this line of code is incorrect.

True
False

Question 7

mutex cannot be released once it's acquired by one thread.

True
False

Question 8

To initialize a BitmapImage created using constructor public BitmapImage (), you must perform property initialization between BeginInit (Links to an external site.)Links to an external site.and EndInit (Links to an external site.)Links to an external site. calls.

True
False

Question 9

In public Thread(ThreadStart start), ThreadStart is:

an event
a thread
a delegate
none of the above

Question 10

Child elements of a Canvas are positioned at their designated coordinates, are not resizable.

True

False

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