Question: Question 4 ( 1 5 Points ) 2 . 7 - 1 . UDP client - side socket actions. Match the general client - side

Question 4(15 Points)
2.7-1. UDP client-side socket actions. Match the general client-side action stated with the specific UDP socket-related action that implements it.
Client-Side Actions:
Create a socket.
When sending to the server, this is how a specific server is identified. Send to server, using this socket.
UDP socket-related action (Match Choices):
1. The client explicitly includes the destination IP address and port #, when sending
2. Send using the socket created using socket(AF_INET, SOCK_DGRAM)
3. Use the call socket(AF_INET, SOCK_STREAM)
4. Send using a socket not explicitly created via a call to socket()
5. Use the call socket(AF_INET, SOCK_DGRAM)
6. As the result of an accept(), a new socket is created, which binds the client and server together via this new socket without the need to explicitly specify the destination IP address and port # when sending
7. Send using the socket created using socket(AF_INET, SOCK_STREAM)

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