Question: Question 4 (1 point) Suppose an sfml shape gets transformed with the function call: shape.rotate(60.0f); Which point does the shape rotate about? The upper left

Question 4 (1 point) Suppose an sfml shape gets transformed with the function call: shape.rotate(60.0f); Which point does the shape rotate about? The upper left corner of the screen The lower left corner of the screen The center of the screen The shape origin point Question 5 (1 point) Saved The update equation for position using physically-based motion is Xn+1 An +vAt What is v? Position Acceleration Velocity Change in time since the last frame
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