Question: Read carefully, doing java jframe(Gui) and the second photo you must follow even the first picture Develop a Java GUl application to simulate an automatic
Develop a Java GUl application to simulate an automatic teller machine (ATM). The ATM will allow for "Balance Enquiries", "Deposits" and "Withdrawals On the form create checkboxes for the user to be able to select the type of transaction (Balance, Withdrawal, Deposit) they wish to perform. The layout and design of the form is left to your discretion. Marks will be allocated to the presentation and effectiveness of the layout (10) The initial balance of the account is R1000. If Balance is selected, print out the balance of the account on the form (10) (either in a textbox or a label-whichever you prefer). If Withdrawal is selected, the user should select an amount to withdraw from a dropdown combo-box. The different amounts in the combo-box are R10, R100, and R1000. You need to check that there are sufficient funds available before the amount is deducted from the balance. If there aren't sufficient funds, do not deduct the amount, and print out a message stating that there is not enough money to do the withdrawal. If there is enough money in the account, then deduct the amount requested from the balance of the account. (15) If the Deposit option is selected, allow the user to enter the amount (in a textbox) that they wish to deposit and then add that amount to their balance Comment your program; Marks will be allocated to the declaration of objects, logic, class definitions, method calls etc. (10) NOTE: You do not need to worry about an account number or pin to access the account. Write the application to function from the point of when the account holder has already been verified and transactions are ready to be processed
Step by Step Solution
There are 3 Steps involved in it
Get step-by-step solutions from verified subject matter experts
