Question: rectangles.cpp #include #include Rect.h int main(int argc, const char * argv[]) { Rect a(-5.0f,-5.0f,2.0f,2.0f), b(5.0f,8.0f,2.0f,2.0f); if ( a.contains(Vec::null) ) std::cout vec.h #include using namespace std;

 rectangles.cpp #include #include "Rect.h" int main(int argc, const char * argv[])

rectangles.cpp

#include  #include "Rect.h" int main(int argc, const char * argv[]) { Rect a(-5.0f,-5.0f,2.0f,2.0f), b(5.0f,8.0f,2.0f,2.0f); if ( a.contains(Vec::null) ) std::cout 

vec.h

#include using namespace std; class Vec { public: float x,y; //data memebers const static Vec null; Vec() //default constructor { x=y=0.0f; } Vec(float x1,float y1) { x=x1; y=y1; } void add(Vec v) { x+=v.x; y+=v.y; } void print() { cout Design a 2D rectangle class called Rect. Class Rect will need 4 floats to represent a rectangle and you will represent it by storing the upper-left corner position and then the width and the height of the rectangle. Your Rect class will at least have a constructor receiving the four floats defining the rectangle and a method called contains for classifying if a given Vec is inside or outside of the rectangle. The coordinate system is the usual 2D XY Euclidean plane. Your Rect class should allow the rectangles.cpp file to run without generating any error messages. You may use the file vec.h from the previous exercise

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