Question: Regarding the Game Design Patterns we explored, briefly describe each of the following and give examples of how each may be applied in a common
Regarding the Game Design Patterns we explored, briefly describe each of the following and give examples of how each may be applied in a common OOP Game. Note, this is not specific to C for your explanation, but OOP DesignLanguages in general:
Command Design Pattern
Flyweight Design Pattern
Observer Design Pattern
Prototype Design Pattern
State Design Pattern
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