Question: s 1 / 3 + 2 / 3 exactly equal to 1 in double precision floating point arithmetic, using the IEEE Rounding to the Nearest

s 1/3+2/3 exactly equal to 1 in double precision floating point arithmetic, using the IEEE Rounding to the Nearest Rule? Would the sum be the same if chopping after bit 52 were used instead of IEEE rounding?

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