Question: Study the hidden-surface removal problem and implement theZ-Buffer algorithmusing WebGL. Clearly provide the details of your program, including the screenshots of your working program: Describe

Study the hidden-surface removal problem and implement theZ-Buffer algorithmusing WebGL.

Clearly provide the details of your program, including the screenshots of your working program:

Describe the object (primitive) that you are working with.

Adequately comment about your source code.

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