Question: / * * * Takes a Vector 3 D objects representing a celestial body * that you would reposition to . However, it first ensures

/**
* Takes a Vector3D objects representing a celestial body
* that you would reposition to. However, it first ensures that the
* destination between the current position and the celestial body is less than
* the given threshold, otherwise it keeps refuel the the current position before repositioning.
* @param destination : is the vector representing the position of a celestial body to which we are moving.
* @param threshold :the distance between the current position and the destination must be less
* than this threshold to enable us to reposition.
* @param refuelAmount : is the amount by which the components of the vector is increased in order to decrease the distance between the current position and the destination.
*/

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