Question: The code needs to be in mips assembly language. #/*# Start of file math2.a */ # #/*# MIPSMARK 1.0 1/5/98 Copyright 1998 J. Waldron. */

The code needs to be in mips assembly language. #/*# Start ofThe code needs to be in mips assembly language.

#/*# Start of file math2.a */ # #/*# MIPSMARK 1.0 1/5/98 Copyright 1998 J. Waldron. */ # ## Question: ## calculate 5*X^2-3 ## #/*# Output format must be: */ #/*# "answer = 242" */ #include /* for printf in C programs */ #### #/*## # # # ## text segment # # ### .text .globi Lstart: - Start # execution starts here */ #/* Any changes above this line will be discarded by # mipsmark. Put your answer between dashed lines. */ #/*- start cut */ #/* Student's Name: Account: */ #/*- end cut # Any changes below this line will be discarded by # mipsmark. Put your answer between dashed lines. #### ### # # # ### data segment # ### ## #*/ II .data X: .word 7 ans: .asciiz "answer = endl: .asciiz " " # #/*# End of file math2.a */

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