Question: The Diffusion Simulation Game ( DSG ) teaches change management strategies which are consistent with Rogers' ( 2 0 0 3 ) diffusion of innovation

The Diffusion Simulation Game (DSG) teaches change management strategies which are consistent with Rogers' (2003) diffusion of innovation theory and related research. The player's goal within the DSG is to promote the acquisition of strategies that result in the adoption of an instructional innovation (peer tutoring) by the principal, teachers, and support staff at a fictional junior high school. The underlying model of the DSG represents several concepts of the diffusion of innovations theory such as: progressive adoption stages (awareness, interest, appraisal and trial, and adoption of the innovation), adopter types (innovators, early adopters, early majority, late majority, and laggards), opinion leaders, and gatekeepers.

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