Question: This answer is given by some chegg expert. Please add comments in this code. Step - 1 Define the Structures ( Assumed from the Context
This answer is given by some chegg expert. Please add comments in this code.
Step
Define the Structures Assumed from the Context
First, let's assume the structures for rectanglet trianglet and shapet based on the context:First, let's assume the structures for rectanglet trianglet and shapet based on the context. This is the place where it is determined the parameters. For example, length, width, area, perimeter, etc.
Code:
typedef struct
const char name;
double width;
double length;
rectanglet;
typedef struct
const char name;
double length;
trianglet;
typedef struct
const char name;
double area;
double perimeter;
shapet;
Step
Implement the Functions:
Calculate Area of Rectangle:
In this case those functions are put that are utilized to Calculate the Area of Rectangle.
Code:
#include "pointer.h
double rectangleareavoid shape
rectanglet rectangle rectanglet shape;
return rectanglewidth rectanglelength;
Calculate Area of Equilateral Triangle
In this case those functions are put that are utilized to Calculate Area of Equilateral Triangle.
Code:
double triangleareavoid shape
trianglet triangle trianglet shape;
return sqrttrianglelength trianglelength;
double rectangleperimetervoid shape
rectanglet rectangle rectanglet shape;
return rectanglewidth rectanglelength;
double triangleperimetervoid shape
trianglet triangle trianglet shape;
return trianglelength;
Calculate Perimeter of Rectangle:
In this case those functions are put that are utilized to Calculate Perimeter of Rectangle.
double rectangleperimetervoid shape
rectanglet rectangle rectanglet shape;
return rectanglewidth rectanglelength;
Calculate Perimeter of Equilateral Triangle:
In this case those functions are put that are utilized to Calculate Perimeter of Equilateral Rectangle
Code:
double triangleperimetervoid shape
trianglet triangle trianglet shape;
return trianglelength;
Initialize Rectangle Shape:
Now, it is initialized to form the rectangle shape.
Code:
void rectangleconstructrectanglet shape const char name double width, double length
shapename name;
shapewidth width;
shapelength length;
Initialize Triangle Shape:
Now, it is initialized to form the triangle shape.
Code:
void triangleconstructtrianglet shape const char name double length
shapename name;
shapelength length;
Step
Compressing the Functions:
Compare Shapes by Area
Now the shapes are compress by the size of their area.
Code:
int comparebyareashapet shape shapet shape
if shapearea shapearea
return ;
else if shapearea shapearea
return ;
else
return ;
Compare Shapes by Perimeter
Now, the shapes are compressed by their perimeters.
Code:
int comparebyperimetershapet shape shapet shape
if shapeperimeter shapeperimeter
return ;
else if shapeperimeter shapeperimeter
return ;
else
return ;
Step
Initialize a Singly Linked List
The single linked list is initialized here:
Code:
void linkedlistinitlinkedlistt list comparefn compare
listhead NULL;
listcompare compare;
Insert a Node into the Linked List
Now, a node is inserted into the linked list.
Code:
void linkedlistinsertlinkedlistt list linkedlistnodet node
if listcompare NULL
nodenext listhead;
listhead node;
else
linkedlistnodet current &listhead;
while current NULL && listcomparecurrentshape, nodeshape
current ¤tnext;
nodenext current;
current node;
Remove Nodes from the Linked List Containing the Given Shape
Now it is removed the nodes from the Linked List Containing the Given Shape
Code:
void linkedlistremovelinkedlistt list shapet shape
linkedlistnodet current &listhead;
while current NULL
if currentshape shape
linkedlistnodet toremove current;
current currentnext;
freetoremove;
else
current ¤tnext;
Step
Tree Iterator Functions
Initialize Tree Iterator
Now, the tree iterator functions are defined and initialized.
Code:
void treeiteratorbegintreeiteratort iter treenodet root
iterroot root;
itercurrent NULL;
Allocate stack with initial capacity
iterstackcapacity ; Adjust the capacity as needed
ite
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