Question: This multi - user game application must have the ability to have multiple instances of the game running at once, each having players and teams.
This multiuser game application must have the ability to have multiple instances of the game running at once, each having players and teams. Often, individual instances of the game will prompt users to save the new game being played. To ensure there are no duplicate instances of the game at the point of saving, the application must check to ensure that the name chosen by the user is not already in use.
To meet this requirement, you will want to use an iterator pattern in the application. This will ensure that when a user starts a new game to play, the application checks every instance of the game already in play to determine if the new name chosen by the user is in use. Currently, most frameworks have iterator capabilities built in; it is rare to need to build an iterator from scratch. Therefore, well practice using one provided in Java.
In the Game Service class, use the iterator pattern to complete the coding for the addGame and both getGame methods. Note: The getGamename method is needed to allow a game instance to be retrieved using only the unique name.
Explain the purpose and characteristics of the iterator pattern you are using in the context of this application. Include this brief explanation as comments in your code. The comments will be used to communicate your understanding of the pattern you implemented to your instructor.
Demonstrate industry standard best practices to enhance the readability of your code, including appropriate naming conventions and inline comments that describe the functionality.
Run and compile the code to ensure the application is functional and the requirements have been met.
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