Question: This program is Java You create a chess board and two pieces to go on the board. Create these as sprites. They dont actually have

This program is Java

You create a chess board and two pieces to go on the board. Create these as sprites. They dont actually have to look like the pieces. Then show the path that a piece would make on the board. For example, a knight can move 2 up or down and 1 across or 1 up or down and 2 across, in the shape of an L, so you show the piece at its starting point(it can be a square with Knight in text), then draw arrows showing the path it can take. It should also show the animation of the object moving from its start point to its new point, down at least one path.

Start by drawing a checkerboard and placing your two pieces on the board. Then draw lines that show the paths the pieces can take. Then have the sprite move to that new location, following the path, so in other words, don't just have it move to the new location. Have it animate to that location.

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