Question: Use java eclipse. - Create a Java Program called TestMouse. Inside this program, implement the class ComputerMouse based on the UML shown above in Part

Use java eclipse.
- Create a Java Program called "TestMouse". Inside this program, implement the class "ComputerMouse" based on the UML shown above in Part 1. Add comments appropriately. The method "displayDetails" should return a single string showing the values of all the data fields of the class clearly. - Create two objects - one using default constructor and another using overloaded constructor in the "TestMouse" class. Call the "displayDetails" methods using both the objects respectively. - Create a Java Program called "TestMouse". Inside this program, implement the class "ComputerMouse" based on the UML shown above in Part 1. Add comments appropriately. The method "displayDetails" should return a single string showing the values of all the data fields of the class clearly. - Create two objects - one using default constructor and another using overloaded constructor in the "TestMouse" class. Call the "displayDetails" methods using both the objects respectively
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