Question: use void MainWindow::UpdateStatusBar() { // Format the status text wxString statusText = wxString::Format(Generations: %d | Living Cells: %d, m_generationCount, m_livingCellsCount); // Update the status bar

use void MainWindow::UpdateStatusBar() { // Format the status text wxString statusText = wxString::Format("Generations: %d | Living Cells: %d", m_generationCount, m_livingCellsCount); // Update the status bar with the formatted text SetStatusText(statusText); } void MainWindow::Refresh() { // Refresh and update the game panel to trigger a redraw m_drawingPanel->Refresh(); m_drawingPanel->Update(); } 1>C:\FSU\PP1\conway-s-game-of-life-12-24-ADiaz4\GameOfLife\MainWindow.cpp(243,22): error C2084: function 'void MainWindow::UpdateStatusBar(void)' already has a body

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