Question: Using the template provided in hw 1 0 - 5 . asm available on Brightspace, write an LC - 3 program that multiplies two arbitrary
Using the template provided in hwasm available on Brightspace, write an LC program that multiplies two arbitrary positive numbers. The template loads the numbers to multiply from memory with addresses at labels opaddress and opaddress Your code will assume that the numbers to multiply are available in R and R You should place the result at address xa How many instructions are in your program? How many instructions must be executed to multiply xf and xcb If you wanted to capture the complete magnitude of the number produced by multiplying two unsigned bit numbers, how many bits would you need in the result?
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