Question: Using the UML Class Diagram below: Dog name: string breed: string bark _ level : int > + Dog ( ) > + Dog (

Using the UML Class Diagram below:
Dog
name: string
breed: string
bark_level : int
>+Dog()
>+Dog(name:string)
>+Dog(barklevel:int, name:string)
+setName(name:string) : void
+getName() : string
+setBreed(breed:string) : void
+getBreed():string
+setBarkLevel(int:barklevel) : void
+getBarkLevel() : int
Using the class above, define the setters and getters with the way you would define it in the implementation file. (Show how you would code it/program it to add it to the implementation file) using correct C++ syntax. (note that there are 3 setters/mutators and 3 getters/accessors)
Using the UML Class Diagram below: Dog name:

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