Question: ****W7*** REQUREMENTS: COMPUTER GRAPHCS QUESTON Explain in general the main heading below with subheadings WHAT S GRAPHCHS HARDWARE graphics hardware gpu real time graphics describing
****W7***
REQUREMENTS: COMPUTER GRAPHCS QUESTON
Explain in general the main heading below with subheadings WHAT S GRAPHCHS HARDWARE graphics hardware gpu real time graphics describing geometry for hardware state attributes performence performence solution display list vertex buffer objects(VBO) color computation light source distance and geometry tessellation problem solution-shaders shaders vertex shader fragment shader glsl(opengl shading language) pass data using textures
3D TEXTURE MAPPNG 3d texture mapping 3d strips textures textures arrays how to make texturing work solid noise perlin noise
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