Question: We use drjava and draw with turtle graphics. The question asks as follows; Write a Java program to draw a series of chevrons as shown
We use drjava and draw with turtle graphics. The question asks as follows;
Write a Java program to draw a series of chevrons as shown below:

Write a method: private void drawChevron ( int length ) { that draws a single chevron with the two rays emanating from the current turtle position with the first ray /3 to the right of the current turtle direction and the second chevron to the left at an angle of /3 as shown below assuming the turtle is facing up. The method should return the turtle to the original location and direction. Write a second method: private void drawChevrons ( int num ) { which draws num chevrons of increasing length, 20 units from each other. The first chevron should start 20 units from the turtle position opening in the turtle direction (e.g. up in the above diagram) with length 10. He subsequent chevrons should increase in length by 10. The turtle should be returned to its original location and direction. The constructor should use drawChevrons to draw 4 sequences of 5 chevrons from the center of the canvas, each sequence /2 from each other.
Turtle Displayer File Help Turtle Canvas: Angle: 0 Location: (0, 0) Pen is: Up Pen ColouriPen Width: 1 Close Turtle Displayer File Help Turtle Canvas: Angle: 0 Location: (0, 0) Pen is: Up Pen ColouriPen Width: 1 Close
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