Question: Write a class called Rectangle that represents a rectangular two-dimensional region.Your Rectangle objects should have the following methods: //Constructs a new rectangle whose top-left corner

Write a class called Rectangle that represents a rectangular two-dimensional region.Your Rectangle objects should have the following methods:

//Constructs a new rectangle whose top-left corner is specified by the given coordinates and with

the given width and height. (Throw an IllegalArgumentException on a negative width or height). Use try catch.

public Rectangle(int x, int y, int width, int height)

//Returns this rectangle's height.

public int getHeight()

// Returns this rectangle's width.

public int getWidth()

// Returns this rectangle's x-coordinate.

public int getX()

//Returns this rectangle's y-coordinate.

public int getY()

//Returns a string representation of this rectangle, "Rectangle[x=1,y=2,width=3,height=4]".

public String toString()

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