Question: Write in C++: Unordered Sets |As explained in this chapter, a set is a collection of distinct elements of the same type. Design the class
Write in C++:
Unordered Sets |As explained in this chapter, a set is a collection of distinct elements of the same type. Design the class unorderedSetType, derived from the class unorderedArrayListType, to manipulate sets. Note that you need to redefine only the functions insertAt, insertEnd, and replaceAt. If the item to be inserted is already in the list, the functions insertAt and insertEnd output an appropriate message, such as 13 is already in the set. Similarly, if the item to be replaced is already in the list, the function replaceAt outputs an appropriate message. Also, write a program to test your class.
Please write 2 files - (main.cpp) (unorderedSetTypelmp.cpp)
Test Case 1:
Input: 2 3 4 9 12 15 95 54 4 13
Expected Output: 2 3 9 12 15 95 54 / 13 is not in intList
Test Case 2:
Input: 58 85 74 95 62 51 4 999 999 999
Expected Output: 58 85 74 95 62 51 4 / 999 is not in intList
Given Files:
//arrayListTypelmp.cpp
#include
#include "arrayListType.h"
using namespace std;
bool arrayListType::isEmpty() const
{
return (length == 0);
} //end isEmpty
bool arrayListType::isFull() const
{
return (length == maxSize);
} //end isFull
int arrayListType::listSize() const
{
return length;
} //end listSize
int arrayListType::maxListSize() const
{
return maxSize;
} //end maxListSize
void arrayListType::print() const
{
for (int i = 0; i < length; i++)
cout << list[i] << " ";
cout << endl;
} //end print
bool arrayListType::isItemAtEqual(int location, int item) const
{
if (location < 0 || location >= length)
{
cout << "The location of the item to be removed "
<< "is out of range." << endl;
return false;
}
else
return (list[location] == item);
} //end isItemAtEqual
void arrayListType::removeAt(int location)
{
if (location < 0 || location >= length)
cout << "The location of the item to be removed "
<< "is out of range." << endl;
else
{
for (int i = location; i < length - 1; i++)
list[i] = list[i+1];
length--;
}
} //end removeAt
void arrayListType::retrieveAt(int location, int& retItem) const
{
if (location < 0 || location >= length)
cout << "The location of the item to be retrieved is "
<< "out of range" << endl;
else
retItem = list[location];
} //end retrieveAt
void arrayListType::clearList()
{
length = 0;
} //end clearList
arrayListType::arrayListType(int size)
{
if (size <= 0)
{
cout << "The array size must be positive. Creating "
<< "an array of the size 100." << endl;
maxSize = 100;
}
else
maxSize = size;
length = 0;
list = new int[maxSize];
} //end constructor
arrayListType::~arrayListType()
{
delete [] list;
} //end destructor
arrayListType::arrayListType(const arrayListType& otherList)
{
maxSize = otherList.maxSize;
length = otherList.length;
list = new int[maxSize]; //create the array
for (int j = 0; j < length; j++) //copy otherList
list [j] = otherList.list[j];
}//end copy constructor //unorderedArrayListType.h
#ifndef H_unorderedArrayListType
#define H_unorderedArrayListType
#include "arrayListType.h"
class unorderedArrayListType: public arrayListType
{
public:
virtual void insertAt(int location, int insertItem);
virtual void insertEnd(int insertItem);
virtual void replaceAt(int location, int repItem);
virtual int seqSearch(int searchItem) const;
virtual void remove(int removeItem);
unorderedArrayListType(int size = 100);
//Constructor
};
#endif //unorderedArrayListTypelmp.cpp
#include
#include "unorderedArrayListType.h"
using namespace std;
void unorderedArrayListType::insertAt(int location,
int insertItem)
{
if (location < 0 || location >= maxSize)
cout << "The position of the item to be inserted "
<< "is out of range." << endl;
else if (length >= maxSize) //list is full
cout << "Cannot insert in a full list" << endl;
else
{
for (int i = length; i > location; i--)
list[i] = list[i - 1]; //move the elements down
list[location] = insertItem; //insert the item at
//the specified position
length++; //increment the length
}
} //end insertAt
void unorderedArrayListType::insertEnd(int insertItem)
{
if (length >= maxSize) //the list is full
cout << "Cannot insert in a full list." << endl;
else
{
list[length] = insertItem; //insert the item at the end
length++; //increment the length
}
} //end insertEnd
int unorderedArrayListType::seqSearch(int searchItem) const
{
int loc;
bool found = false;
loc = 0;
while (loc < length && !found)
if (list[loc] == searchItem)
found = true;
else
loc++;
if (found)
return loc;
else
return -1;
} //end seqSearch
void unorderedArrayListType::remove(int removeItem)
{
int loc;
if (length == 0)
cout << "Cannot delete from an empty list." << endl;
else
{
loc = seqSearch(removeItem);
if (loc != -1)
removeAt(loc);
else
cout << "The item to be deleted is not in the list."
<< endl;
}
} //end remove
void unorderedArrayListType::replaceAt(int location, int repItem)
{
if (location < 0 || location >= length)
cout << "The location of the item to be "
<< "replaced is out of range." << endl;
else
list[location] = repItem;
} //end replaceAt
unorderedArrayListType::unorderedArrayListType(int size)
: arrayListType(size)
{
} //end constructor
//unorderedSetType.h
#ifndef H_unorderedSetType
#define H_unorderedSetType
#include "unorderedArrayListType.h"
class unorderedSetType: public unorderedArrayListType
{
public:
void insertAt(int location, int insertItem);
void insertEnd(int insertItem);
void replaceAt(int location, int repItem);
unorderedSetType(int size = 100);
//Constructor
};
#endif
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