Question: write mips program for connect 4 using 3 palyer and use 7 x 6 matrix. The board must be shown to the user. How exactly?
write mips program for connect using palyer and use x matrix. The board must be shown to the user. How exactly? Thats up to you! Check my example below if you are not sure how to proceed!Ending the game
The game should end when one of the players successfully drops tokens in line. At that point, let the user know that the game has ended, and who won.
Example run
This is only an example!!! Feel free to ignore everything except functionality!
Welcome to connect the MIPS version
This is a player game, each player will take turns placing a token.
The objective is to create a line of consecutive tokens.
Good luck!
Select a column to play. Must be between and
Select a column to play. Must be between and
Select a column to play. Must be between and
Select a column to play. Must be between and
Congratulations player You won.
Thanks for playing!
The only requirement here is that Empty tiles must be clearly empty, and players should have different tokens to represent the tokens. I used an to represent empty tiles, to represent Player tokens, and to represent Player tokens.
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