Question: write paythone code Class modification Consider the class created at the end of the first exercise. First, add a new parameter that indicates the number
write paythone code
Class modification
Consider the class created at the end of the first exercise. First, add a new parameter that indicates the number of plays of the user. Every time the user plays the video game, he will increase this property of one unit. Such a parameter must be optional, placed in the last position, hidden, and its default value is zero. Next, create a method to increase the number of plays and a getter method to display its current value.
Use the two previously created methods on the two objects.
Provide the code below.
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Provide the screenshot of the run output (entire screen, no cuts).
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