Question: wrtie proposal on this code ' ' ' plaintext Initialize game state Set player health to 1 0 0 Set player inventory to empty Start

wrtie proposal on this code
'''plaintext
Initialize game state
Set player health to 100
Set player inventory to empty
Start game loop
While game is not over
Display current location description
Ask player for action(Go, Examine, Take, Use)
if player chooses Go
Ask for direction(North, South, East, West)
Check if direction is valid from current
location
if valid, move player to new location
Else display error message
Else if player chooses Examine
Display description of current location or object
Else if player choose take
if them is in location
Add item to inventory
Remove item from location
Display message item is taken
Else
Display error message
Else if player chooses Use
Ask for item to use
if item is in inventory and can be used in
Current situation
perform item's action (e.g,open locked door, heal player)
Optionally,remove item from inventory after use
Else
Display error message
Check game status
If player health is <=0
Game over - player lost
Exit game loop
If game is not over
Possible event (random or triggered by player action)
Adjust game state accorrdingly (e.g.,player takes damage, finds an item)
End game loop
Display game over message (Win or Lose)
Option to restart or exit game

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