Question: You will practice working with properties and using List. 2. public void Setowner(string owner) - This method simply assigns the argument to the appropriate field.

You will practice working with properties and using List. 2. public void Setowner(string owner) - This method simply assigns the argument to the appropriate field. Creating a Pet class 3. public void Train()-This method sets the property Create the following class IsHouseTrained to true. Test Harness In your main method write the code to do the following: 1. Create four objects. You decide on the arguments 2. Create a List to store all the above objects. 3. Use some of the methods on some of the objects. 4. Using a suitable looping statement, display all the objects in the collection. 5. Prompt the user for an owner's name and then display only the pets belonging to a particular person. Description of members: Fields: There are no fields. Properties: 1. The properties are self-explanatory. The getter is public and the setter is mostly absent. Constructor: 1. public Pet(string name, int age, string description) - This constructor takes three arguments and assigns them to the appropriate properties. It also initializes the fields owner to "no one" and isHousedTrained to false Methods: 1. public override string ToString()-This method returns a string fully describing this object
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