Write a class named Pet, which should have the following data attributes: _ _name (for the

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Write a class named Pet, which should have the following data attributes:

• _ _name (for the name of a pet)

• _ _animal_type (for the type of animal that a pet is. Example values are ‘Dog’, ‘Cat’, and ‘Bird’)

• _ _age (for the pet’s age)

The Pet class should have an _ _init_ _ method that creates these attributes. It should also have the following methods:

• set_name

This method assigns a value to the _ _name field.

• set_animal_type

This method assigns a value to the _ _animal_type field.

• set_age

This method assigns a value to the _ _age field.

• get_name

This method returns the value of the _ _ name field.

• get_animal_type

This method returns the value of the _ _animal_type field.

• get_age

This method returns the value of the _ _age field.

Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored as the object’s attributes. Use the object’s accessor methods to retrieve the pet’s name, type, and age and display this data on the screen.

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