Sonic Interaction Design(1st Edition)

Authors:

Karmen Franinovic ,Stefania Serafin

Type:Hardcover/ PaperBack / Loose Leaf
Condition: Used/New

In Stock: 1 Left

Shipment time

Expected shipping within 2 - 3 Days
Access to 35 Million+ Textbooks solutions Free
Ask Unlimited Questions from expert AI-Powered Answers 30 Min Free Tutoring Session
7 days-trial

Total Price:

$0

List Price: $11.60 Savings: $11.6 (100%)
Access to 30 Million+ solutions
Ask 50 Questions from expert AI-Powered Answers 24/7 Tutor Help Detailed solutions for Sonic Interaction Design

Price:

$9.99

/month

Book details

ISBN: 0262018683, 978-0262018685

Book publisher: The MIT Press

Book Price $0 : An Overview Of Emerging Topics, Theories, Methods, And Practices In Sonic Interactive Design, With A Focus On The Multisensory Aspects Of Sonic Experience.Sound Is An Integral Part Of Every User Experience But A Neglected Medium In Design Disciplines. Design Of An Artifact's Sonic Qualities Is Often Limited To The Shaping Of Functional, Representational, And Signaling Roles Of Sound. The Interdisciplinary Field Of Sonic Interaction Design (SID) Challenges These Prevalent Approaches By Considering Sound As An Active Medium That Can Enable Novel Sensory And Social Experiences Through Interactive Technologies. This Book Offers An Overview Of The Emerging SID Research, Discussing Theories, Methods, And Practices, With A Focus On The Multisensory Aspects Of Sonic Experience.Sonic Interaction Design Gathers Contributions From Scholars, Artists, And Designers Working At The Intersections Of Fields Ranging From Electronic Music To Cognitive Science. They Offer Both Theoretical Considerations Of Key Themes And Case Studies Of Products And Systems Created For Such Contexts As Mobile Music, Sensorimotor Learning, Rehabilitation, And Gaming. The Goal Is Not Only To Extend The Existing Research And Pedagogical Approaches To SID But Also To Foster Domains Of Practice For Sound Designers, Architects, Interaction Designers, Media Artists, Product Designers, And Urban Planners. Taken Together, The Chapters Provide A Foundation For A Still-emerging Field, Affording A New Generation Of Designers A Fresh Perspective On Interactive Sound As A Situated And Multisensory Experience.ContributorsFederico Avanzini, Gerold Baier, Stephen Barrass, Olivier Bau, Karin Bijsterveld, Roberto Bresin, Stephen Brewster, Jeremy Coopersotck, Amalia De Gotzen, Stefano Delle Monache, Cumhur Erkut, George Essl, Karmen Franinovi?, Bruno L. Giordano, Antti Jylhä, Thomas Hermann, Daniel Hug, Johan Kildal, Stefan Krebs, Anatole Lecuyer, Wendy Mackay, David Merrill, Roderick Murray-Smith, Sile O'Modhrain, Pietro Polotti, Hayes Raffle, Michal Rinott, Davide Rocchesso, Antonio Rodà, Christopher Salter, Zack Settel, Stefania Serafin, Simone Spagnol, Jean Sreng, Patrick Susini, Atau Tanaka, Yon Visell, Mike Wezniewski, John Williamson