the process of focusing on specific features of the environment or on certain thoughts or activities
selective-excluding other features of the environment
limited-in capacity and timing
both overt and covert-we can decide to attend to information but some information automatically grabs our attention
ability to focus on one message and ignore all others
-one message presented to the left ear and other to the right ear
-participant shadows one message to ensure they are attending to that message
-participants could not report the content of the message in unattended ear
-but knew there was a message and the speaker's gender
-attending ear is being processed at some level
Early-selection model
- sensory memory --> filter --> detector --> short term memory
-holds all incoming information for a fraction of a second
-transfers all info to the next stage
-identifies attended message based on physical characteristics
-only attended message is passed onto the next stage
processes the information received to determine the meaning of the message
-receives output of the detector
-holds information for 10-15 seconds and may transfer it to long term memory
-cocktail party phenomenon
-participants shadow meaningful messages that switch from one ear to another
-some people can be trained to detect in unattended ear
-in attending ear, heard ambiguous sentences
-in unattending ear, participants heard biasing words
-participants had to choose which was closest to the meaning of the attended to message
-meaning of the biasing word affected participant's choice, but they were unaware of the presentation of the biasing words
-intermediate selection model
-attended message can be separated from unattended message early in the information processing system
-selection can also occur later
-messages-->attenuator-->dictionary unit-->memory
-analyzes incoming message in terms of physical characteristics, language, and meaning
-attended message is let through at full strength
-unattended message is let through at a weaker strength
-contains words, each have thresholds for being activated
common words=low thresholds, uncommon words=high thresholds
-divide attention between remembering target and monitoring rapidly presented stimuli
-target would be numbers and distractors would be letters, and this never changed
-over time, participants could divide their attention
-achieved automatic processing
occurs without intention and only uses some of a person's cognitive resources
name of the word interferes with the ability to name the ink color
-cannot avoid paying attention to the meanings of the words
rules changed from trial to trial
-the same stimulus can sometimes be a target and sometimes a distractor
-participants never achieved automatic processing
participants paid close attention, and their search was slow and controlled
-listening to the radio does not prevent you from stopping on red lights. when you do stop, it doesn't take longer
-conversing on a cell phone more than doubles your chances of missing a red light
-when you brake on a red light, your reaction time is higher if you are using a cell phone
-no difference for handsfree calls
-tracking error increases with level of difficulty (unpredictability)
-shadowing task does not increase tracking error
-generation task increases tracking error
-accidents when lots of traffic and cell phone
-cell phone only makes a difference in brake reaction time in high density traffic condition
-following distance is always higher with a cell phone
-time to recover speed is always higher with a cell phone
a stimulus that is not attended is not percieved, even though a person might be looking directly at it
areas that stand out and capture attention
-bottom up process
-depends on characteristics of the stimulus
-color and motor are highly salient
knowledge about what is contained in typical scenes help guide fixations from one area of a scene to another
eye movements preceded motor actions by a fraction of a second
location based-moving attention from one place to another
precueing-directing attention without moving their eyes
attention being directed to one place on an object
-participants saw two side by side rectangles followed by a target cue
-reaction time fastest when target appeared where indicated
-reaction time was faster when the target appeared in the same rectangle
object-->pre attentive stage-->focused attention stage-->perception
-mostly bottom up processing
-top down processing influences processing when participants are told what they would see
-automatic
-no effort or attention
-unaware of process
-object analyzed into features
-attention plays a key role
-features are combined
-inability to focus attention on individual objects
-high number of illusory conjunctions reported
a collection of processes involved in retaining, retrieving, and using information about stimuli, images, events, ideas, and skills after the original information is no longer present
-computer as a model for human cognition
-memory is an integrated system that processes information
-memory has a limited capacity (space, resources, time)
active processes that can be controlled by the person
-rehearsal
-strategies used to make a stimulus more memorable
-strategies for attention
-short lived sensory memory registers all or most information that hits our visual receptors--information decays very quickly
-holds large amount of information for a short period of time
retention of the perception of light
-Sparkler's trail of light
-frames in film
-measuring the capacity and duration of sensory memory
-array of letters flashed quickly on a screen
-participants asked to report as many as possible
participants asked to report as many as could be seen
4.5/12 letters (37.5%)
participants heard tone that told them which row of letters to report
3.3/4 letters (82.5%)
-participants could report any of the rows
presentation of tone delayed for a fraction of a second after the letters were extinguished
-performance decreases rapidly
-stores small amounts of information for a brief duration
-includes both new information received from the sensory stores and information recalled from long term memory
short term memory, when rehearsal is prevented is about 15-20 seconds
occurs when information learned previously interferes with learning new information
-participants cannot recall list after many trials because they cannot distinguish between the lists
small units can be combined into larger meaningful units
-chunk=collection of elements strongly associated with another but weakly associated with elements in other chunks
-actual game positions: master does better because can chunk based on game positions
-random placement: no advantage for master
coding-the way information is represented
-physiological-how stimulus is represented by the firing of neurons
-mental-how stimulus or experience is represented in the mind
-participants saw target letters and were asked to write them down after a short delay
-errors most often occurred with letters that sounded alike
-presented visual information that is difficult to verbalize
-could recreate patterns of up to 9 items
-participants listened to 3 words, counted backwards for 15 seconds, and attempted to recall the 3 words
-less impact of proactive interference if category is changed between
-participants used the meaning of the words in their processing
limited capacity system for temporary storage and manipulation of information for complex tasks such as comprehension, learning, and reasoning
-stm is a single component
-wm consists of multiple parts
-stm holds information for a brief period of time
-wm is also concerned with the processing and manipulation of information that occurs during complex cognition
central executive
phonological loop
visuospatial sketch pad
verbal and auditory information
2 sub systems:
-phonological memory store-holds traces of acoustic or speech based material with limited time capacity
-articulatory subvocal rehearsal-maintains phonological memory traces, translates visual information by subvocal naming
-info: sensory memory-->central executive-->phonological memory store
-capacity: 2 seconds
-trace kept active using articulatory sub vocal rehearsal unit
-if input is not refreshed, it decays
-info: sensory memory-->central executive-->visuospatial sketchpad
-if verbal based info: transfer to articulatory sub vocal rehearsal unit for sub vocal naming or translation
-input then transferred to phonologcal memory store: 2 sec limit remains/sub vocal rehearsal possible
-phonological similarity effect
-word length effect
-articulatory suppression
-auditory condition: 95% errors due to auditory similarity
-visual condition: 75% of errors due to auditory similarity
-support for auditory coding and translation in wm
-if immediate memory span is limited in terms of number of chunks, then word length has no effect on memory span
-if immediate memory span is limited in terms of time, then word length has an effect
-clear advantage for short words over long words
-words appear to be coded by temporal duration and not in meaningful units
word length effect should occur in conditions where rehearsal is allowed
-word length effect obtained in both presentation modes
-support for translation from visual to phonological
performances in auditory control should be superior to auditory suppression
-suppression caused a decrement in performance
-word length effect was preserved-word length is an effect of capacity
-points to rehearsal as a plausible process for maintenance and superior performance
in visual suppression, word length effect will be lost because articulatory sub-vocal rehearsal cannot translate
-suppression eliminated the word length effect because material not coded phonologically
-points to translation as a plausible process for maintaining visual information with a phonological aspect
test to see if the visuospatial sketch pad is a different system
-if the task and the response draw on the same WM component, performance is worse than if the task and the response are distributed between WM components
-WM is set up to process different types of information simultaneously
-WM has trouble when similar types of information are presented at the same time
-the visuospatial sketchpad is a different system
-attention controller: focus, divide, switch attention
-controls suppression of irrelevant information
-used to manipulate information
-determined participants' working memory
-shown either simple or complex stimuli
-measured ERP responses
-high capacity participants were more efficient at ignoring the distractors
integrating and processing incoming visual and auditory information
-monkeys without a prefrontal cortex have difficulty holding information in WM
-single cell recordings from monkey's prefrontal cortex during a delay response task
-neurons responded when stimulus was flashed in a particular location and during delay
-information remains available via these neurons for as long as they continue firing
-archive of information about past events and knowledge learned
-works closely with working memory
-storage stretches from a few moments ago to as far back as one can remember
-more recent memories are more detailed
-clive wearing and henry moliason (due to HC missing or damaged)
K.F, damaged left thalamus
Memory better for stimuli presented at beginning
-more time to rehearse, more likely to enter LTM
Memory better for stimuli presented at the end of the list
-stimuli still in short term memory
probability of recall for first part of curve directly related to the number of rehearsals
-shows that rehearsal has an effect on the strength of a trace in LTM, so it is needed
no relationship in last part of the curve
-no need to rehearse because items are still in STM
primacy
-rehearsal strengthens traces
-have to be retrieved in LTM
recency
-all words readily available for recall because they are in STM
two psychological processes A and B may rely on separate systems if it is possible to devise an experiment X that will influence process A without affecting process B
-determine if number of words in the list has an influence on shape of the serial position curve
-determine if presentation rate can influence only the primacy effect (single dissociation)
constancy in general curve shape
-advantage for 3-4 first words
-flat middle section
-advantage for approximately last 6 words
adding words only has a lengthening effect on the middle section
*slower presentation rate enhances primacy effect only*
-primacy/recency effects are very robust
-people naturally use rehearsal as a strategy
-slower presentation rate enhances capacity-effect on primacy effect (LTM) but not on recency effect (STM)
-single dissociation between STM and LTM
two psychological constructs A and B can be shown to be independent if it is possible to devise an experiment X that will influence construct A without affecting construct B and another experiment Y that will influence construct B without affecting construct A
goal: eliminate recency effect while maintaining primacy effect
-if recency effect is due to words stored in STM, then imposing a delay between end of list and cue to recall should reduce this effect
-delay had no impact on primacy, prevented redundancy
-interference produced, so items in STM are forgotten
-first items are still reported, transferred in a more permanent store (LTM) from sufficient rehearsal
*dissociation between STM and LTM
-goal: enhancing primacy effect while maintaining recency effect
-if primacy effect is due to extra memorization resources for initial words, then reading list slowly will increase the effect
-spacing influences primacy (LTM), no effect on recency (STM)
-slower presentation (spacing) enhances rehearsal capacity
*evidence for 2 separate stores*
conscious memory
-episodic and semantic
unconscious memory
-procedural
-priming-previous experience changes response without conscious awareness
-specific events
-unique personal experiences
-concrete events
-encoded with context
-acquired immediately
-allows mental time travel: time based information, spatio-temporal relations
REMEMBERING
-general facts/knowledge
-not tied to experience
-abstract knowledge
-extracted from context
-acquired progressively in multiple contexts
-does not allow time travel
KNOWING
-damage to HC
-no episodic memory, cannot relive any events of the past
-semantic memory intact, can remember general information about the past
-damage to left temporal lobe
-impaired semantic memory
-episodic memory for past events was preserved